
Monday, 14 December 2015
Monday, 7 December 2015
Cross Collaboration Complete
By James Ball
This week has been a little hectic, but in a good way. My cross collaboration is complete and all I have left is to fix up some textures on London Court. The final assets can be downloaded from the #15t3-gds210 group on slack.
Boing, Boing, Kangaroo, Boing, Boing!!!
Thank you for reading and as always, this is Ballzy247 signing out.
Monday, 30 November 2015
London Court Texturing.
By James Ball.
This week has been full on. I have managed to finish off 15 Diffuse, Normal and Specular texture maps created for my London Court Model.
Since I only have a limited amount of file space for the final model I used the ancient art of Cheating to cut as many corners as possible. I positioned the window uvs maps as follows meaning I only needed to make 1 texture map for all 3 Windows. I done a similar thing for most of the Roofs as well, with having the top ¾ of the texture be tiles and last ¼ be wood texture.
When it came time to do a texture test in sketchfab I was presented with this error message.
Pretty simple fix . . . Save out my textures as targa file . . . It’s never that simple. Went to do File Save as and . . .
No targa option available.
so after about an hour of searching online I found that all I had to do was this.
The final hurdle I had to sleep on and figure out unwrapping the cone shaped roof with minimal warpage. sfjhbvisdbcliasbvlksb. Breathe in, calm down. I eventually went online to a forum on polycount http://polycount.com/discussion/61005/how-do-you-unwrap-a-cone-for-squar-tile-texture and I found my answers there. So after countless hour I finally had something I was happy with.
Lastly If you want to see the current version of London Court you can view it here.
as always this is Ballzy247 signing out.
Monday, 23 November 2015
Cross Collaboration Begins
By James Ball
Not going to be a big post this week. I have officially made a start an the scenery assets for the Tri 3 Game students. and have a few more assets to go. Then I'll UV Unwrap the models and they are then read to be handed off to the games student's.
Thanks For reading and as always.
This is Ballzy247 Signing out
Not going to be a big post this week. I have officially made a start an the scenery assets for the Tri 3 Game students. and have a few more assets to go. Then I'll UV Unwrap the models and they are then read to be handed off to the games student's.
Thanks For reading and as always.
This is Ballzy247 Signing out
Monday, 16 November 2015
It’s The Post Week 7 KPI Reflection Blog Post!
By James Ball.
Sorry for the Lack of Posts this Fortnight. There have been some family issues I’ve had to deal with like funerals and what have you., and I’ve kinda lost the motivation to get motivated. Great start to a KPI Reflection.
The last couple of days or so the same thing has been happening. I’ve gotten to the computer brought up my work to do and make an attempt to start. As I begun I would just stop and stare blankly at the screen for me what seemed like a couple of minutes. But I would then snap out of it and get back to my work I was doing and look at the time to see that 2 or 3 hours had gone by without me doing any any work. This has happened about 4 times Last week and it happened gain on the way home from Uni today. Was it aliens or just my Mental state right now . . . Who knows!?
In my KPI Interview with my lecturer There were 2 KPI’s that could really do with changing. For STRONG WORK ETHIC. I put down Room For Significant Improvement, how ever after the discussion with my lecturer I realized the I actually had a Successful Application of a Strong Work Ethic Due to getting stuff done on time and to a higher quality the the brief needed, so that was cool.
The Second CPI The my Lecturer and I talked about was ACTING AS A TEAM PLAYER. I put down Successful Application for this But My Lecturer Believes that there is Room For Significant Improvement. My Lecturer Went on to tell my That I need to participate more in group discussions than sitting, listening and observing on the sidelines so to speak.
There were a few others we discussed but they were the most important ones that could be changed or have room for significant improvement for.
As always, This is Ballzy247 Signing Out!
Monday, 2 November 2015
My top 10 movies for October 2015 over on Newgrounds!
By James Ball
So recently I was asked to participate in monthly voting for the top 10 Movies for the month of October over on Newgrounds.
These animations I feel have earned their place on this list.
Please enjoy the Creepiness!

1 – Another
2 - The Finger Eater: Contract
3 - Jumo x Dopize – Quest
4 - NWAR: Left Standing
5 - Still Spineless: Crows
6 - Hopkins & Delaney LLP
7- Texting Short
8 - Fallen Angel: Trailer
9 - The Scarecrow
10 - Halloween Ghost House
As Always, This is Ballzy247 Signing out.
So recently I was asked to participate in monthly voting for the top 10 Movies for the month of October over on Newgrounds.
These animations I feel have earned their place on this list.
Please enjoy the Creepiness!

1 – Another
2 - The Finger Eater: Contract
3 - Jumo x Dopize – Quest
4 - NWAR: Left Standing
5 - Still Spineless: Crows
6 - Hopkins & Delaney LLP
7- Texting Short
8 - Fallen Angel: Trailer
9 - The Scarecrow
10 - Halloween Ghost House
As Always, This is Ballzy247 Signing out.
Monday, 26 October 2015
London Court Previs Model
By James Ball
When our group went to scout out our locations for the pre-vis stage of our group project we worked out that the London Court Model could be broken down into simple blocks.
The list is a follows.
- North Tower
- South Tower
- LC Upper Left
- LC Upper Right
- LC Lower Left
- LC Lower Right
- Floor Plane
- Left Fence
- Right Fence
By organising the model in this way it cut down on the modeling time and it allows for more dynamic camera angles for we can simply hide all of the buildings on the right side and to shoot from the right and the same goes for the left.
To start out I first modeled up just one building section. This could then be copied across and moved down to match up with the existing ground plane then the left side could be copied over and mirrored for the right side. I repeated the same process for the fence and the Towers as well.
I finished it off and it didn’t quite feel right. So I took a little bit of artistic license and stretched all of the buildings upward and this gave me the creepy, claustrophobic vibe I was going for and below you see the final result.
As always, this is Ballzy247 signing out.
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