Monday, 7 March 2016

Bad CGI in Film and the Uncanny Valley



By James Ball

This is the first of 8 blog post I will be doing for my ANM220 Class over the coming 10 weeks. The research topic for this week is as follows, “Describe how the history of a chosen specialization has influenced current industry best practices.” For this Research topic I will pull my focus towards that of “Bad CGI in Film and the Uncanny Valley”.  

1 – Practical Vs CGI


To start off with I would just like to point out that I personally think that CGI is perfectly fine, if it looks cool that’s great; if it enhances the storytelling and movie going experience then that’s even better. Now before you get all “But there is a lot of crap CGI out there” I will grit my teeth and say “Yes, yes there is if you cherry pick particular movies from here and there, but most of the time the CGI if fine. Most of it though, comes to that triangle of Time, Money, Quality and studios want all 3 when they can really only get 2”. Carrying on into recent years CGI has made the leap and has surpassed the uncanny valley with advancement in technology, software and rendering power. Below I give you 3 examples of this uncanny valley break which work.




In contrast to this I will also show you a video from www.whatchmojo.com that showcase the  “Top 10 Worst CGI Movie Effects”



As the Host of the episode stated, “Nothing takes you out of the moment like a bad special effect. Just to be clear, we're singling out the CGI from films with respectable or massive budgets that shouldn't have settled for second rate and unfinished looking effects”.  So what correlates a “good” CGI effect in a film? Well as I stated at the beginning of this post, I personally think that CGI is perfectly fine, if it looks cool that’s great; if it enhances the storytelling and movie going experience then that’s even better. But notice that I never said it had to be realistic. In the new Tim Burton adaptation of the movie Alice in wonderland and soon to be released “Through the Looking Glass”. We go into his films expecting whimsical and magical stuff to happen and we accept that there is a Queen of hearts with an oversized balloon head. But Why? We know this character has to be manipulated and created with CGI so why do we accept this CGI character that interacts with real life actors in this crazy world? While there were a number of green screen shots in this film, there were also a large number of practical effects used as well. Put this on top of the fact that the Queen of Hearts was performed by an actor in the shot so that the other actors had someone physically there in the scene to act and react off of helped to improve the final CGI work and in turn aided Tim Burton  in telling the story  that he wanted to tell and show his audience the world that he wanted to show.


2 - Original Shot




3 – Final shot

But how about something a bit more hard core, gritty, a bit more MAD . . . MAX. MAD MAX: Fury Road, the 4th instalment in the franchise created from the original director Gorge Miller and praised as being something that goes back to his roots of practical effects in camera film making. While this is true, Miller has discussed in multiple inter views and in the behind the scenes of mad max that he was not afraid to utilise and embrace new technologies to help him with his film making. Not only has every shot in the film seen a computer in not only colour grading and in conversion to 3D, but out of the 3200+ shots that were in the final film, over 2000 of those shot have some form of CGI done to them. Whether it be removing wires and rigging from performers to painting out Charles Theron left arm in every single frame of footage. There is a hell of a lot that is going on and to say that MAD MAX Fury Road would be great as a purely practical effects movie would just be naïve. The camera work, story board planning and music and sound design are all worthy of their own post and discussion themselves. A discussion that I will get around to within a couple of months, so stick around for that.



So looping back around now to the discussion topic at hand “Describe how the history of a chosen specialisation has influenced current industry best practices” I will say that we have come to a time in the film industry where we are going to see a lot more new film makers utilizing traditional practical techniques and enhancing what is already there in camera with visual effects/CGI bring in to the forefront a time in movie history of Hybrid effects.

If you read through my ramblings and have gotten to this point then how about sharing this post on social media and leaving a comment down below and discuss your thoughts.

OK. As always this is Ballzy247 signing out.




Useful Links:


All of the stuff on MAD MAX Fury Road






 

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